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Race Driver: Grid

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Ementaler

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Re: Race Driver: Grid
« Odgovori #90 : 08. Lipanj, 2008., 11:18 »
hahaahhaha kakva dobra zajebancija hahahhah...  :thumbs:

Napravio je "lame-o-meter" hahha  :hihi:.. Dobro da to nije lame za popizdit. :tired:

Enivej, opomena Wekyu zbog spama i vrijeđanja člana ovog foruma. To ti je druga pa slijedi ban. Ovaj put tjedan dana. Dosadilo mi te banat svako toliko.  :thumbs:

Nastavite on topic.

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Armor

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Re: Race Driver: Grid
« Odgovori #91 : 08. Lipanj, 2008., 11:41 »
Evo vam ljudi sadržaj prvog patcha koji bi trebal izaći krajem sljedećeg tjedna:
Važnije sam podebljal.

GRID Patch change list.

Network bug fixes

• When viewing in spectator mode – wheels should now turn correctly.

• Session searching now functions correctly when there are lots of full sessions (PC and PS3).

• Track and route options no longer change when host gets back to lobby in private/LAN.

• Race results are now correct if a host migration occurs at the end of the race.

• Other player’s progress/positions are now correctly updated when you enter the race results screen.

• Several NaN (brown screen) related fixes. (also this should fix the “thousand-mile-warp”)

• Increased bandwith use in network games (to reduce lag)

• Fixed a problem whereby it was only possible to upload one world record ghost to each track (PC and PS3)

Race to race lobby timer is now 15 seconds

• A timer has been added showing how long the session has been up and running is shown on the tickertape after joining a session.

• Changes to what is displayed in lobby when a player has kick votes.

• The player who has been voted for can see this fact and the number of votes they have received.

• Players who have voted to kick someone can see who they voted for but cannot see the number of votes.
• Players who have not voted do not see anything.

• Added ability to get the next page of sessions in private session results (PC and PS3)

Banned sessions no longer appear in private session list.

Reverse gear is now disabled for the first two seconds of a network race to stop players reversing off the start line.

• Added ability to change collision types in private and LAN sessions (not enabled in Demolition Derby).

• Forward Only (this is the normal behaviour for Ranked/Unranked)

• On (Collisions are always on)

• Off (Always off).

• Numerous anti griefing checks to turn off collisions when players are griefing.

• Fix for distance shown in distance online stat.

• A warning message is now shown the first time you enter system link.

• In non-drift races, the race results screen shows the fastest lap that each player achieved in that race.

• When a player retires or terminally damages in race, a message telling all players of this fact is sent to the chat system so displayed in the overlay in game.

• Cars become semi-transparent when collisions are turned off due to griefing.

• Improvements to prediction system to reduce effects of lag when players are close by

Game - general

• Xbox 360 achievement fix. (Drive ‘em all)

• Several optimisations and performance improvements.

• It is now possible to look left and right while in bonnet camera.

• Fix for a hang when selecting a gear outside the gears available on the vehicle (this was possible with H-Shifter)

• Fix for cars very occasionally flying into the air when hitting kerbs.

• Fixes for custom action maps

• Track rendering optimisations.

• Brown screen problem no longer awards achievements or causes glowing white cars.

• Fix for airborne achievement – now awarded even if car flips upside down during jump

• Fixed frame rate stalls and stuttering on Xbox 360.

PC Specific Changes
Added support for Xinput wheel and Logitech Rumblepad 2, including default action map configurations.

• Adding ability to use H-pattern shifter in custom configuration by allowing configuration of gears 1 to 6 and reverse. Same for boost.

• Fix for missing Force feedback on Vista.

• Given user the ability to configure use of a pad or wheel through the hardware config xml file, this means that if the game fails to auto-detect the device type, they can specify it themselves.

• Changing microcode optimisation level for NVIDIA 7xxx series graphics cards to reduce a pause when using each shader for the first time.

• Adding support for triple head displays.

• Graphical corruption fix when using multiple GPU’s.

• Network chat text made less obtrusive.

• Numerous on-going compatibility fixes.

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DPajoj

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Re: Race Driver: Grid
« Odgovori #92 : 08. Lipanj, 2008., 13:07 »
evo, počeo igrat...i mogu reć da mi se sviđa...od kontrole auta do oštečenja, jedino taj izbornik vuće na MW sa nijansama sive ali to nesmeta previše.

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black_out

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Re: Race Driver: Grid
« Odgovori #93 : 08. Lipanj, 2008., 16:18 »
Bar Weky ne kopira Gamer.hr fore. LOLZ.

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Angel_of_Holocaust

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Re: Race Driver: Grid
« Odgovori #94 : 09. Lipanj, 2008., 00:02 »
pitao bih vas vase dojmove o ovoj igri,jel se isplati uzimat ju,ima li kakvih posebnosti u njoj? :D :piva:

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Armor

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Re: Race Driver: Grid
« Odgovori #95 : 09. Lipanj, 2008., 00:15 »
Imaš posebnosti tipa ovisnosti alkohol+cigarete+droga u jednom i barem nekaj od toga uz GRID. :thumbs: :thumbs:
Evo ja sam do sad igral, multiplayer naravno.
Morem se pohvaliti sa statusom Superstar u multiu! :clap:  Upravo sam ga zaradil.


Ak misliš voziti i to ti se dugotrajno dopada, uzmi svakako.
Igra je fenomenalna!

Re: Race Driver: Grid
« Odgovori #96 : 09. Lipanj, 2008., 00:16 »
pitao bih vas vase dojmove o ovoj igri,jel se isplati uzimat ju,ima li kakvih posebnosti u njoj? :D :piva:

KOGA BOLI KURAC!?

EDIT by Admin: opomena kozi zbog ovog posta. primiri se malo  :tired:
« Zadnja izmjena: 09. Lipanj, 2008., 12:49 Ementaler »

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Angel_of_Holocaust

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Re: Race Driver: Grid
« Odgovori #97 : 09. Lipanj, 2008., 01:07 »
Imaš posebnosti tipa ovisnosti alkohol+cigarete+droga u jednom i barem nekaj od toga uz GRID. :thumbs: :thumbs:
Evo ja sam do sad igral, multiplayer naravno.
Morem se pohvaliti sa statusom Superstar u multiu! :clap:  Upravo sam ga zaradil.


Ak misliš voziti i to ti se dugotrajno dopada, uzmi svakako.
Igra je fenomenalna!

e,aj mozes li snimit par screenova il ako mozes snimit koji vid pa na youtube uploadat da vidim kakav je gameplay i to sve,jer mi je glupo gledat tamo neke lijeve igrace :D

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Lewka

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Re: Race Driver: Grid
« Odgovori #98 : 09. Lipanj, 2008., 01:21 »
Imaš posebnosti tipa ovisnosti alkohol+cigarete+droga u jednom i barem nekaj od toga uz GRID. :thumbs: :thumbs:
Evo ja sam do sad igral, multiplayer naravno.
Morem se pohvaliti sa statusom Superstar u multiu! :clap:  Upravo sam ga zaradil.


Ak misliš voziti i to ti se dugotrajno dopada, uzmi svakako.
Igra je fenomenalna!

e,aj mozes li snimit par screenova il ako mozes snimit koji vid pa na youtube uploadat da vidim kakav je gameplay i to sve,jer mi je glupo gledat tamo neke lijeve igrace :D

??? :tired:

http://www.hcl.hr/recenzije.php?TekstID=248&select=18
imaš screenova od desnih igrača

Re: Race Driver: Grid
« Odgovori #99 : 09. Lipanj, 2008., 01:31 »
ja bi srednji centar :(

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Armor

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Re: Race Driver: Grid
« Odgovori #100 : 10. Lipanj, 2008., 11:49 »
Evo nekoliko slikica iz mog iskustva igranja GRIDA s lošim ili čudnim posljedicama.

Mislili ste da postoje samo "crne rupe" u svemiru? Postoje i one crvene u Gridu:



Kako bi sletjeli u ovu poziciju, trebat će puno treninga:



Ovo inače gledam iz svojeg auta, posljedice strašne:



Moguće su i ekstremne akrobacije:



I naravno totalne krešane:



« Zadnja izmjena: 10. Lipanj, 2008., 11:58 Shadowfax »

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$h4d0w

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Re: Race Driver: Grid
« Odgovori #101 : 10. Lipanj, 2008., 11:52 »
Zaboravio si stavit slike.  :wildboy:

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Seengeer

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Re: Race Driver: Grid
« Odgovori #102 : 10. Lipanj, 2008., 11:53 »
Nema slika :tired:

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Ementaler

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Re: Race Driver: Grid
« Odgovori #103 : 10. Lipanj, 2008., 11:58 »
Stavio je čovjek html kodove umjesto one za forume... ugl, sredio sam linkove pa sad mozete vidjet slike.  :piva:

EDIT: Sad je i on sam sredio i stavio thumbove  :D

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Armor

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Re: Race Driver: Grid
« Odgovori #104 : 10. Lipanj, 2008., 11:59 »
Evo ispravljeno  :ementaler: :ementaler:
Ide bez onog "insert gumba"!!

 

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